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Old Jan 03, 2012, 11:49 PM // 23:49   #41
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Quote:
Originally Posted by Stéphane Lo Presti View Post
I discussed with the Live Team to clarify the matter and can confirm that January's flux will not impact Dragon Arena and Rollerbeetle Racing.
Thank you for clarifying,
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Old Jan 03, 2012, 11:56 PM // 23:56   #42
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Originally Posted by Stéphane Lo Presti View Post
I discussed with the Live Team to clarify the matter and can confirm that January's flux will not impact Dragon Arena and Rollerbeetle Racing.
Thank you Stéphane thats great news!

Pol

Last edited by Polgara Val; Jan 04, 2012 at 12:03 AM // 00:03..
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Old Jan 04, 2012, 12:12 AM // 00:12   #43
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Quote:
Originally Posted by Stéphane Lo Presti View Post
I discussed with the Live Team to clarify the matter and can confirm that January's flux will not impact Dragon Arena and Rollerbeetle Racing.
Thank you for the update.
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Old Jan 04, 2012, 12:47 AM // 00:47   #44
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I can just imagine seeing random party members in HA or GvG, carrying Infuse Health, and casting it just before a spike, to stop the counter. Sounds sick :O
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Old Jan 04, 2012, 01:01 AM // 01:01   #45
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Originally Posted by Kunder View Post
Its certainly an interesting change for PvP. Is it going to affect AB properly since there are 3 separate teams for each side though?
Unfortunately AB is only alive during ZQ anyway...
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Old Jan 04, 2012, 02:07 AM // 02:07   #46
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Originally Posted by WarcryOfTruth View Post
I can just imagine seeing random party members in HA or GvG, carrying Infuse Health, and casting it just before a spike, to stop the counter. Sounds sick :O
It's "in the area" right? So as long as monks kite the other players with the skill...
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Old Jan 04, 2012, 02:35 AM // 02:35   #47
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Originally Posted by Jessyi View Post
It's "in the area" right? So as long as monks kite the other players with the skill...
True, a well timed Cripshot, covered by poison + something else can fix that though, twice covered for Life Sheath of course. I suspect a lot of PnH teams in this Flux
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Old Jan 04, 2012, 02:43 AM // 02:43   #48
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Quote:
Originally Posted by Stéphane Lo Presti View Post
I discussed with the Live Team to clarify the matter and can confirm that January's flux will not impact Dragon Arena and Rollerbeetle Racing.
Excellent news, looking forward to the event in a few weeks.
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Old Jan 04, 2012, 03:46 AM // 03:46   #49
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Quote:
Originally Posted by Stéphane Lo Presti View Post
I discussed with the Live Team to clarify the matter and can confirm that January's flux will not impact Dragon Arena and Rollerbeetle Racing.
awesome ty for the update!
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Old Jan 04, 2012, 04:12 AM // 04:12   #50
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TY for the update Stephane.
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Old Jan 04, 2012, 08:50 AM // 08:50   #51
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Originally Posted by jiggles View Post

Anet don't care.


Quote:
Originally Posted by Stéphane Lo Presti View Post
I discussed with the Live Team to clarify the matter and can confirm that January's flux will not impact Dragon Arena and Rollerbeetle Racing.
pwned xD
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Old Jan 04, 2012, 09:39 AM // 09:39   #52
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yea you've all played this game and knew Anet's promises for how long now?


Who wants to bet at least the first half of the event is gonna be bugged out and the minigames will still be unplayable?
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Old Jan 04, 2012, 09:46 AM // 09:46   #53
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Quote:
Originally Posted by Stéphane Lo Presti View Post
I discussed with the Live Team to clarify the matter and can confirm that January's flux will not impact Dragon Arena and Rollerbeetle Racing.
That's all I wanted to know. Awesome. Good job!
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Old Jan 04, 2012, 04:33 PM // 16:33   #54
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Then, why didn't we have snowball At's stay longer with no flux ?? Considering it's possible to not have it on Da and RbR, it would have been possible to do the same on snowball, and have our At's stay few days longer...
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Old Jan 05, 2012, 07:49 AM // 07:49   #55
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Originally Posted by Jessyi View Post
It's "in the area" right? So as long as monks kite the other players with the skill...
This.

Idk why people seem to be panicking. Just learn to spread out and stay away from anyone you know is carrying a skill you have. If someone is chasing you, then you need to shift your focus instead of worrying about getting a skill disabled.
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Old Jan 05, 2012, 01:39 PM // 13:39   #56
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Looks like a fun flux, should see a bit more skill variety in team builds.
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Old Jan 05, 2012, 02:34 PM // 14:34   #57
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Team builds are more or less the same, meta didn't really change but what I do like about this flux is that positioning is more important, people have to play smarter, you can have more different tactics
As I said, I like the flux and will actually play PvP this month those couple hours a day when it's active.
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